What Socria is
A thinking environment, not an answer machine — and how these docs are organized.
The idea#
Socria is built on a single conviction: the thinking should stay yours. Most AI products optimize for producing your answer. Socria optimizes for the quality of your own reasoning on the way to it — it asks before it answers, it notices the assumptions in your wording, and when you are working a math problem to learn it, it will guide you to the result rather than hand it over.
That stance is called Human-First AI, and it is not a tone of voice — it is enforced in the product. In Core 3.1 and Logos, questions are earned, never reflexive; conclusions stay yours everywhere. The map draws your claims, not its verdicts. And even Draft Space — the one surface built for prose — starts blank and stays yours: Socria offers rewordings of passages you wrote, and they land on the page only if you apply them.
The shape of the product#
Everything lives at one address — socria.app/chat — behind one model switcher. This is what the fullest of them looks like: the conversation on the left, a map of the thinking it produced on the right, kept in step with each other.
Four models share that address:
- Core 3.1 — the conversation that remembers: thread memory, periodic syntheses of what you have worked out, and a running model of how you think. It opens with no account, for a first session kept in your browser.
- Core 4 — the model that decides, each turn, which part of the work is yours and does everything else itself. It keeps a record of the reasoning — claims, objections, decisions, and whose each one is — so a long piece of work stops circling.
- Logos 2 — the reasoning environment. The conversation runs beside a live Thinking Map that draws your claims, assumptions, tensions and evidence as you talk — and when what you describe is a system, the engine builds a model of it you can move, read, edit and undo: a surface, a mechanism, a set of equations, a fitted relationship, or a simulation of a black hole. With mathematics support, a Draft Space, and research grounded in real sources.
- Logos 3.5 — Logos 2 with a workspace around it: charts, plans, comparisons and decisions made from your own words (what is new), and room for two people at once — one map, one set of models, and Socria as the layer between you, naming the connections and the disagreements without taking a side.
Core 2 retired on 2 October, and the original Logos has given way to Logos 2.
Core 3.1 and Core 4 are chat models: different depths of attention, and in Core 4’s case a different question — not how deep to go, but whose work this is. Logos 2 and Logos 3 are a different kind of thing — an environment — and it is the centerpiece of Socria One, the $15/month plan. Its free tier is not a trial of Logos 2 but Logos 2 itself, counted — 2 lines of thinking a month and 10 messages a day: what Socria One sells is how much a day and a month can hold, and what is carried between conversations, never a better version of any one of them.
What never changes#
- Authorship. Your conclusions are yours. Socria asks, reflects, challenges and connects; it does not decide for you, and it does not write for you — even in Draft Space, where its Refine suggestions are proposals that land only if you apply them yourself.
- The Answer Guard. While you are learning mathematics — working a problem to understand it — Socria will not hand you the result: not in the chat, not on the map, not on the Board. The door out (revealing the solution) is always yours to open, and it is never priced.
- Transparency. You can always see where a thought on the map came from — the Trace move quotes you verbatim — and always tell Socria it read you wrong. Neither is ever gated.
- Nothing held hostage. Reaching a free limit — the day’s chats or messages, or the month’s lines of thinking — pauses only what is new; it never hides, deletes, or locks what you have already thought. Your existing maps stay visible and interactive, the conversations you have begun stay open, and the day’s allowance comes back tomorrow.